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[学术/精华文章] jquery-easing 缓动动画计算代码

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发表于 2018-9-6 11:05 | 显示全部楼层 |阅读模式
[code=javascript]/* ============================================================
* jQuery Easing v1.3 - http://gsgd.co.uk/sandbox/jquery/easing/
*
* Open source under the BSD License.
*
* Copyright © 2008 George McGinley Smith
* All rights reserved.
* https://raw.github.com/danro/jquery-easing/master/LICENSE
* ======================================================== */

jQuery.easing['jswing'] = jQuery.easing['swing'];

jQuery.extend( jQuery.easing,
{
  // t: current time, b: begInnIng value, c: change In value, d: duration
  
  def: 'easeOutQuad',
  swing: function (x, t, b, c, d) {
    //alert(jQuery.easing.default);
    return jQuery.easing[jQuery.easing.def](x, t, b, c, d);
  },
  easeInQuad: function (x, t, b, c, d) {
    return c*(t/=d)*t + b;
  },
  easeOutQuad: function (x, t, b, c, d) {
    return -c *(t/=d)*(t-2) + b;
  },
  easeInOutQuad: function (x, t, b, c, d) {
    if ((t/=d/2) < 1) return c/2*t*t + b;
    return -c/2 * ((--t)*(t-2) - 1) + b;
  },
  easeInCubic: function (x, t, b, c, d) {
    return c*(t/=d)*t*t + b;
  },
  easeOutCubic: function (x, t, b, c, d) {
    return c*((t=t/d-1)*t*t + 1) + b;
  },
  easeInOutCubic: function (x, t, b, c, d) {
    if ((t/=d/2) < 1) return c/2*t*t*t + b;
    return c/2*((t-=2)*t*t + 2) + b;
  },
  easeInQuart: function (x, t, b, c, d) {
    return c*(t/=d)*t*t*t + b;
  },
  easeOutQuart: function (x, t, b, c, d) {
    return -c * ((t=t/d-1)*t*t*t - 1) + b;
  },
  easeInOutQuart: function (x, t, b, c, d) {
    if ((t/=d/2) < 1) return c/2*t*t*t*t + b;
    return -c/2 * ((t-=2)*t*t*t - 2) + b;
  },
  easeInQuint: function (x, t, b, c, d) {
    return c*(t/=d)*t*t*t*t + b;
  },
  easeOutQuint: function (x, t, b, c, d) {
    return c*((t=t/d-1)*t*t*t*t + 1) + b;
  },
  easeInOutQuint: function (x, t, b, c, d) {
    if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;
    return c/2*((t-=2)*t*t*t*t + 2) + b;
  },
  easeInSine: function (x, t, b, c, d) {
    return -c * Math.cos(t/d * (Math.PI/2)) + c + b;
  },
  easeOutSine: function (x, t, b, c, d) {
    return c * Math.sin(t/d * (Math.PI/2)) + b;
  },
  easeInOutSine: function (x, t, b, c, d) {
    return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
  },
  easeInExpo: function (x, t, b, c, d) {
    return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
  },
  easeOutExpo: function (x, t, b, c, d) {
    return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
  },
  easeInOutExpo: function (x, t, b, c, d) {
    if (t==0) return b;
    if (t==d) return b+c;
    if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;
    return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
  },
  easeInCirc: function (x, t, b, c, d) {
    return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;
  },
  easeOutCirc: function (x, t, b, c, d) {
    return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
  },
  easeInOutCirc: function (x, t, b, c, d) {
    if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
    return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;
  },
  easeInElastic: function (x, t, b, c, d) {
    var s=1.70158;var p=0;var a=c;
    if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
    if (a < Math.abs(c)) { a=c; var s=p/4; }
    else var s = p/(2*Math.PI) * Math.asin (c/a);
    return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
  },
  easeOutElastic: function (x, t, b, c, d) {
    var s=1.70158;var p=0;var a=c;
    if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
    if (a < Math.abs(c)) { a=c; var s=p/4; }
    else var s = p/(2*Math.PI) * Math.asin (c/a);
    return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
  },
  easeInOutElastic: function (x, t, b, c, d) {
    var s=1.70158;var p=0;var a=c;
    if (t==0) return b;  if ((t/=d/2)==2) return b+c;  if (!p) p=d*(.3*1.5);
    if (a < Math.abs(c)) { a=c; var s=p/4; }
    else var s = p/(2*Math.PI) * Math.asin (c/a);
    if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
    return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
  },
  easeInBack: function (x, t, b, c, d, s) {
    if (s == undefined) s = 1.70158;
    return c*(t/=d)*t*((s+1)*t - s) + b;
  },
  easeOutBack: function (x, t, b, c, d, s) {
    if (s == undefined) s = 1.70158;
    return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
  },
  easeInOutBack: function (x, t, b, c, d, s) {
    if (s == undefined) s = 1.70158;
    if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
    return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
  },
  easeInBounce: function (x, t, b, c, d) {
    return c - jQuery.easing.easeOutBounce (x, d-t, 0, c, d) + b;
  },
  easeOutBounce: function (x, t, b, c, d) {
    if ((t/=d) < (1/2.75)) {
      return c*(7.5625*t*t) + b;
    } else if (t < (2/2.75)) {
      return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
    } else if (t < (2.5/2.75)) {
      return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
    } else {
      return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
    }
  },
  easeInOutBounce: function (x, t, b, c, d) {
    if (t < d/2) return jQuery.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b;
    return jQuery.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b;
  }
});

/*
*
* TERMS OF USE - EASING EQUATIONS
*
* Open source under the BSD License.
*
* Copyright &#169; 2001 Robert Penner
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* Neither the name of the author nor the names of contributors may be used to endorse
* or promote products derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
*  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
*  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
*  GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
*  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/[/code]
发表于 2018-9-17 11:24 | 显示全部楼层
顶顶多好
发表于 2018-9-17 12:04 | 显示全部楼层
真心顶
发表于 2018-9-17 11:53 | 显示全部楼层
难得一见的好帖
发表于 2018-9-17 11:46 | 显示全部楼层
很好哦
发表于 2018-9-17 12:01 | 显示全部楼层
不错不错
发表于 2019-7-9 08:17 | 显示全部楼层
楼主是超人
发表于 2019-7-9 08:03 | 显示全部楼层
顶顶多好
发表于 2019-7-9 08:16 | 显示全部楼层
真心顶
发表于 2019-7-9 07:35 | 显示全部楼层
说的非常好
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