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[特效/Shader/Mesh] HairStudio early access 头发shader

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发表于 2020-8-3 08:00 |显示全部楼层
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资源信息 Asset Information
资源名称: HairStudio early access
适用引擎: Unity3D  (适用引擎)
版本: 1.1 (版本)
资源等级: 1 (等级越高资源价值越高)
资源格式: .unitypackage (链接失效请点击帖子右下方举报通知管理员)
资源大小: 3.2MB (默认:MB 注: 请用IE9以上浏览器访问本版块)
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Beautiful hair, now in Unity.

Forum - Twitter

CREATE YOUR OWN STYLE with a complete set of intuitive tools. You can author an infinity of styles directly into Unity, without any artistic or modeling skill. Start straight away by painting hair roots on any mesh !

SIMULATE & RENDER tens of thousands of individual strands. Inspired by Pixar's and AMD most recent technologies, the built-in physically-based renderer draws and animates beautiful and realistic hair in no time.
Realism is not your cup of tea? just override any of the automated values to get the very effect you desire.

LEARN FAST thanks to a complete textual documentation, video tutorials and a showcase scene where each and every feature is demonstrated and explained individually.
Tons of examples in motion included!

PERFORMANCE! Hair simulation is a heavy load, but HairStudio is fast! Performant shaders, finely optimized code, automatic level of detail... You can now add hair to every corner of your game.

Compatible with all platforms except WebGL. URP and HDRP are not yet supported. Requires at least Unity 2018.4.
Code included!

Please note that HairStudio is currently in early access stage and is not ready for production. We are working hard to provide the best experience but you may still find a hair on the soup:
- several features are still in the ToDo list,
- bugs can occur (please report !)
- some features can end up being completely broken,
- in the worst scenario, hair styles may become incompatible in future versions (we will do our best to avoid that one).

Need support? Have a bug to report? Want to request a feature or to show your last hair style? Come and visit the officiel thread on the Unity forum (link above).

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美丽的头发,现在在Unity中。

用一套完整的直观工具创建自己的风格。你可以直接在Unity中创建无限的样式,而无需任何艺术或建模技巧。直接开始画发根在任何网格!

模拟和渲染成千上万条单独的线。受皮克斯和AMD最新技术的启发,内置的基于物理的渲染器绘制和动画美丽和现实的头发在没有时间。
你不喜欢现实主义?只需重写任何自动值,就可以得到您想要的效果。

快速学习得益于完整的文本文档、视频教程和演示场景,其中每个特性都单独演示和解释。
大量的例子在行动包括!

性能!头发模拟是一个沉重的负荷,但发型师是快速!性能shaders,精心优化的代码,自动水平的细节…你现在可以在游戏的每个角落添加头发。

兼容所有平台,除了WebGL。URP和HDRP还不受支持。至少需要Unity 2018.4。
代码包括!

请注意,HairStudio目前处于早期进入阶段,还没有准备好生产。我们正在努力提供最好的体验,但你可能仍然会发现一些细微之处:
-有几个功能仍然在待办事项列表中,
-可能会出现错误(请报告!)
-一些功能最终会被完全破坏,
在最坏的情况下,发型可能会在未来的版本中变得不兼容(我们会尽力避免这种情况)。



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