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[简易教程] AnimatorStateEvent.OnStateExit(Animator, AnimatorStateInfo, int, Director.Ani...

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发表于 2019-10-17 11:01 | 显示全部楼层 |阅读模式
AnimatorStateEvent.OnStateExit(Animator, AnimatorStateInfo, int, Director.AnimatorControllerPlayable)': no suitable method found to override
报错


UnityEngine.Experimental.Director 改为UnityEngine.Playables.PlayableDirector


using UnityEngine.Animations;
UnityEngine.Playables.PlayableDirector.AnimatorControllerPlayable 改为 AnimatorControllerPlayable
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