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[基础] Unity3D软件汉化教程

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发表于 2013-4-7 07:15 | 显示全部楼层 |阅读模式
资源信息 Tutorial Information
教程名称: Unity3D软件汉化教程(发帖教程)
适用引擎:   (适用引擎,为空默认为Unity)
教程语种: 中文
教程等级: 1
教程格式: 文档(请用IE9以上浏览器访问本版块)
教程作者: 转载自互联网 (如有问题请短消息联系作者或发表回复)
下载地址: (兑换积分)
点击查看原图
美丽分割线
只能翻译菜单,主界面的英文翻译不了。
用的是机器翻译,不太准确,如果有Unity专用字典,效果会好很多。
但个人觉得还是比另一汉化教程贴介绍的《晴川中文》好。

汉化方法:
1.下载汉化软件《ZXCK即时在线窗口翻译》 http://skycn.com/soft/69756.html
2.同时运行Unity和翻译软件,点击翻译软件的云翻译按钮,按提示注册一个帐号,登录,再点击云翻译即可。

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 楼主| 发表于 2013-4-7 08:11 | 显示全部楼层
要制作专用词典也很容易,里面有一个批量取词的功能,
把英文单词抓取出来,填上中文再保存就行了。

或者自己建立一个txt词典文件也行。

下面是我抓取到的内容。

File=
Edit=
Assets=
GameObject=
Component=
Terrain=
Window=
Help=
Unity - Untitled - New Unity Project - FlashPlayer=
New Scene=
Open Scene=
Save Scene as=
New Project=
Open Project=
Save Project=
Build Settings=
Build & Run=
Exit=
Ctrl+Shift=
Undo=
Redo=
Cut=
Copy=
Paste=
Duplicate=
Delete=
Frame Selected=
Find=
Select All=
Preferences=
Play=
Pause=
Step=
Load Selection=
Save Selection=
Project Settings=
Render Settings=
Network Emulation=
Graphics Emulation=
Snap Settings=
Shift+Del=
Ctrl+Alt=
Input=
Tags=
NavMeshLayers=
Audio=
Time=
Player=
Physics=
Quality=
Editor=
Script Execution Order=
None=
Broadband=
DSL=
ISDN=
Dial-Up=
No Emulation=
Create Empty=
Create Other=
Center On Children=
Make Parent=
Clear Parent=
Apply Changes To Prefab=
Break Prefab Instance=
Move To View=
Align With View=
Align View to Selected=
Show in Explorer=
Import New Asset=
Import Package=
Export Package=
Find References In Scene=
Select Dependencies=
Refresh=
Reimport All=
Sync MonoDevelop Project=
Folder=
Javascript=
C# Script=
Boo Script=
Shader=
Compute Shader=
Prefab=
Material=
Animation=
Cubemap=
Lens Flare=
Custom Font=
Render Texture=
Physic Material=
GUI Skin=
Animator Controller=
Avatar Mask=
Custom Package=
Character Controller=
Glass Refraction (Pro Only=
Image Effects (Pro Only=
Light Cookies=
Light Flares=
Particles=
Physic Materials=
Projectors=
Scripts=
Skyboxes=
Standard Assets (Mobile=
Terrain Assets=
Tessellation Shaders (DX=
Toon Shading=
Tree Creator=
Water (Basic=
Water (Pro Only=
Particle System=
Camera=
GUI Texture=
D Text=
Directional Light=
Point Light=
Spotlight=
Area Light=
Sphere=
Capsule=
Cylinder=
Plane=
Cloth=
Audio Reverb Zone=
Ragdoll=
Wind Zone=
Add=
Mesh=
Effects=
Navigation=
Rendering=
Miscellaneous=
Camera-Control=
Create Terrain=
Import Heightmap - Raw=
Export Heightmap - Raw=
Set Resolution=
Mass Place Trees=
Flatten Heightmap=
Refresh Tree and Detail Prototypes=
Next Window=
Previous Window=
Layouts=
Scene=
Inspector=
Hierarchy=
Profiler=
Asset Store=
Asset Server=
Lightmapping=
Occlusion Culling=
Console=
Ctrl+Tab=
Ctrl+Shift+Tab=
by=
Split=
Default=
Tall=
Wide=
Save Layout=
Delete Layout=
Revert Factory Settings=
Everything=
Nothing=
TransparentFX=
Ignore Raycast=
Edit Layers=
Add Layer=
Untagged=
Respawn=
Finish=
EditorOnly=
MainCamera=
GameController=
Add Tag=
Reset=
Remove Component=
Move Up=
Move Down=
Copy Component=
Paste Component As New=
Paste Component Values=
UnityEditor.ObjectSelector=
Select RenderTexture=
Open Editor Log=
Maximize=
Close Tab=
Add Tab=
About Unity=
Manage License=
Unity Manual=
Reference Manual=
Scripting Reference=
Unity Forum=
Unity Answers=
Unity Feedback=
Welcome Screen=
Check for Updates=
Release Notes=
Report a Bug=
Mesh Filter=
Text Mesh=
Mesh Renderer=
Combine Children=
Trail Renderer=
Line Renderer=
Halo=
Legacy Particles=
Rigidbody=
Box Collider=
Sphere Collider=
Capsule Collider=
Mesh Collider=
Wheel Collider=
Terrain Collider=
Interactive Cloth=
Skinned Cloth=
Cloth Renderer=
Hinge Joint=
Fixed Joint=
Spring Joint=
Character Joint=
Configurable Joint=
Constant Force=
Ellipsoid Particle Emitter=
Mesh Particle Emitter=
Particle Animator=
World Particle Collider=
Particle Renderer=
Nav Mesh Agent=
Off Mesh Link=
Nav Mesh Obstacle=
Audio Listener=
Audio Source=
Audio Low Pass Filter=
Audio High Pass Filter=
Audio Echo Filter=
Audio Distortion Filter=
Audio Reverb Filter=
Audio Chorus Filter=
Flare Layer=
GUILayer=
Light Probe Group=
Occlusion Area=
Occlusion Portal=
LODGroup=
GUITexture=
Network View=
Activate Trigger=
Camera Relative Control=
Drag Rigidbody=
First Person Control=
Follow Transform=
Joystick=
New Behaviour Script=
Oblique Near=
Player Relative Control=
Roll ABall=
Rotation Constraint=
Sidescroll Control=
Smooth Follow=
Tapcontrol=
Third Person Camera=
Third Person Controller=
Zoom Camera=
Mouse Look=
Mouse Orbit=
Smooth Look At=
Character Motor=
FPS Input Controller=
Platform Input Controller=
Undo Selection Change=
Normal=
Debug=
Lock=
发表于 2013-4-8 11:17 | 显示全部楼层
{:5_427:}强大啊,谢谢分享
发表于 2013-4-9 13:24 | 显示全部楼层
dsfsdfsdfsdfsdfsdfsdf
发表于 2013-9-20 13:41 | 显示全部楼层
汉化程度有限啊,还是用E文的算了
发表于 2017-4-1 20:43 | 显示全部楼层
很不错
发表于 2017-4-1 21:03 | 显示全部楼层
楼主是超人
发表于 2017-4-1 20:39 | 显示全部楼层
难得一见的好帖
发表于 2017-4-1 20:30 | 显示全部楼层
说的非常好
发表于 2017-4-1 20:36 | 显示全部楼层
不错不错
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